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Learning PHP, MySQL, and JavaScript: A Step-By-Step Guide to Creating Dynamic Websites (Animal Guide) Author: Robin Nixon ISBN-10: 0596157134 ISBN-13: 9780596157135 Published: 2009-07-21 Publisher: O'Reilly Media
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Book Description:
If you know HTML, this guide will have you building interactive websites quickly. You'll learn how to create responsive, data-driven websites with PHP, MySQL, and JavaScript, regardless of whether you already know how to program. Discover how the powerful combination of PHP and MySQL provides an easy way to build modern websites complete with dynamic data and user interaction. You'll also learn how to add JavaScript to create rich Internet applications and websites. Learning PHP, MySQL, and JavaScript explains each technology separately, shows you how to combine them, and introduces valuable web programming concepts, including objects, XHTML, cookies, and session management. You'll practice what you've learned with review questions in each chapter, and find a sample social networking platform built with the elements introduced in this book. This book will help you: Understand PHP essentials and the basics of object-oriented programming Master MySQL, from database structure to complex queries Create web pages with PHP and MySQL by integrating forms and other HTML features Learn about JavaScript, from functions and event handling to accessing the Document Object Model Use libraries and packages, including the Smarty web template system, PEAR program repository, and the Yahoo! User Interface Library Make Ajax calls and turn your website into a highly dynamic environment Upload and manipulate files and images, validate user input, and secure your applications
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The LEGO MINDSTORMS NXT 2.0 Discovery Book: A Beginner's Guide to Building and Programming Robots Author: Laurens Valk ISBN-10: 1593272111 ISBN-13: 9781593272111 Published: 2010-05-10 Publisher: No Starch Press
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Book Description:
Discover the many features of the LEGO MINDSTORMS NXT 2.0 set. The LEGO MINDSTORMS NXT 2.0 Discovery Book is the complete, illustrated, beginner's guide to MINDSTORMS that you've been looking for. The crystal clear instructions in the Discovery Book will show you how to harness the capabilities of the NXT 2.0 set to build and program your own robots. Author and robotics instructor Laurens Valk walks you through the set, showing you how to use its various pieces, and how to use the NXT software to program robots. Interactive tutorials make it easy for you to reach an advanced level of programming as you learn to build robots that move, monitor sensors, and use advanced programming techniques like data wires and variables. You'll build eight increasingly sophisticated robots like the Strider (a six-legged walking creature), the CCC (a climbing vehicle), the Hybrid Brick Sorter (a robot that sorts by color and size), and the Snatcher (an autonomous robotic arm). Numerous building and programming challenges throughout encourage you to think creatively and to apply what you've learned as you develop the skills essential to creating your own robots.Requirements: One LEGO MINDSTORMS NXT 2.0 set (#8547)FeaturesA complete introduction to LEGO MINDSTORMS NXT 2.0Building and programming instructions for eight innovative robots50 sample programs and 72 programming challenges (ranging from easy to hard) encourage you to explore newly learned programming techniques15 building challenges expand on the robot designs and help you develop ideas for new robotsWho is this book for? This is a perfect introduction for those new to building and programming with the LEGO MINDSTORMS NXT 2.0 set. The book also includes intriguing robot designs and useful programming tips for more seasoned MINDSTORMS builders.-
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iPhone 4S For Dummies Author: Edward C. Baig ISBN-10: 1118036719 ISBN-13: 9781118036716 Published: 2011-12-13 Publisher: For Dummies
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Book Description:
The full-color guide to getting the most out of your iPhoneCompletely updated and revised to include iOS 5, iCloud, and the latest iPhone features, this full-color book is your guide to all things iPhone. Bestselling veteran authors Edward Baig and Bob "Dr. Mac" LeVitus introduce you to the capabilities of the iPhone for making phone calls, browsing the Internet, sending and receiving e-mails, working with the calendar, watching and recording HD videos, taking and editing great photos, and much more. You'll discover how to set up iTunes, buy music and videos, protect your information, troubleshoot, multitask, and download the hundreds of thousands of apps available from the App Store.Gets you started with your iPhone, and gets you on your way to mastering the multitouch interface, synching with iCloud, making phone and video calls, texting, working with the calendar, and moreExplains setting up iTunes, watching videos, taking photos, making FaceTime video calls, and listening to your favorite musicWalks you through connecting to the Internet, sending and receiving e-mails, getting directions from GPS maps, working with Siri - your voice-activated virtual assistant, protecting your information, and troubleshootingAddresses the latest updates, iCloud, and new iOS 5 features that make your iPhone even more powerful and easy to useIncludes coverage of iPhone 3G, iPhone 3GS, and the iPhone 4 models from all major carriersPresented in the straightforward-but-fun style that defines the Dummies series, iPhone For Dummies, 5th Edition is the just the book you need to get acquainted with your brand new iPhone.
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Python Programming for the Absolute Beginner, 3rd Edition Author: Michael Dawson ISBN-10: 1435455002 ISBN-13: 9781435455009 Published: 2010-01-01 Publisher: Course Technology PTR
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Book Description:
If you are new to programming with Python and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the "for the absolute beginner" series teach the principles of programming through simple game creation. You will acquire the skills that you need for practical Python programming applications and will learn how these skills can be put to use in real-world scenarios. Throughout the chapters, you will find code samples that illustrate concepts presented. At the end of each chapter, you will find a complete game that demonstrates the key ideas in the chapter, a summary of the chapter, and a set of challenges that tests your newfound knowledge. By the time you finish this book, you'll be well versed in Python and be able to apply the basic programming principles you've learned to the next programming language you tackle.
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Ham Radio For Dummies Author: H. Ward Silver ISBN-10: 0764559877 ISBN-13: 9780764559877 Published: 2004-04-23 Publisher: For Dummies
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Book Description:
It’s time we cleared the air about ham radio. If you think of it as staticky transmissions sent by people in the middle of nowhere, think again. Today’s ham radio goes beyond wireless to extreme wireless, Operators transmit data and pictures, use the Internet, laser, and microwave transmitters, and travel to places high and low to make contact. In an emergency or natural disaster, ham radio can replace downed traditional communication and save lives. Whether you’re just getting turned on to ham radio or already have your license, Ham Radio for Dummies helps you with the terminology, the technology and the talknology. You discover how to:Decipher the jargon and speak the languageBuy or upgrade your equipment, including the all-important antennasBuild a ham radio shack, complete with the rig, a computer, mobile/base rig, microphones, keys, headphones, antennas, cables and feedlinesStudy for your license, master Morse code, take the test and get your call signUnderstand the basics of ragchews (conversations), nets (organized on-air meetings) and DX-ing (competing in contacts to make contacts)Keeping logs with the vital statistics, including time (in UTC or World Time), frequency, and call signWritten by Ward Silver, an electrical engineer, Certified Amateur Radio License Examiner, and columnist for QST, a monthly magazine for ham operators, Ham Radio for Dummies gives you the info you need to delve into the science or dive into the conversation. It explains how you can:Tune in to the most common types of signals, including Morse Code (CW), single-sideband (SSB), FM, Radioteletype (RTTY), and data signalsBreak in, introduce yourself, converse, and say or signal goodbyeCommunicate while traveling (ham radio goes where mobile phones go dead)Register with an emergency organization such as ARES and RACESHelp in emergencies such as earthquakes, wildfires, or severe weatherPursue your special interests, including contacting distant stations, participating in contests, exploring the digital modes, using satellites, transmitting images, and moreComplete with a glossary and ten pages of additional suggested resources, Ham Radio for Dummies encourages you to touch that dial and take that mike.CUL. (That’s Morse Code for “see you later.”)
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Java For Dummies Author: Barry Burd ISBN-10: 0470371730 ISBN-13: 9780470371732 Published: 2011-08-11 Publisher: For Dummies
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Book Description:
The top-selling beginning Java book is now fully updated for Java 7!Java is the platform-independent, object-oriented programming language used for developing web and mobile applications. The revised version offers new functionality and features that have programmers excited, and this popular guide covers them all. This book helps programmers create basic Java objects and learn when they can reuse existing code. It's just what inexperienced Java developers need to get going quickly with Java 2 Standard Edition 7.0 (J2SE 7.0) and Java Development Kit 7.0 (JDK 7). Explores how the new version of Java offers more robust functionality and new features such as closures to keep Java competitive with more syntax-friendly languages like Python and Ruby Covers object-oriented programming basics with Java, code reuse, the essentials of creating a Java program using the new JDK 7, creating basic Java objects, and new Eclipse features A companion web site offers all code from the book and bonus chapters Written by a Java trainer, Java For Dummies, 5th Edition will enable even novice programmers to start creating Java applications quickly and easily.
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I, Steve: Steve Jobs in His Own Words (In Their Own Words) Author: ISBN-10: 1932841660 ISBN-13: 9781932841664 Published: 2011-10-19 Publisher: Agate B2
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Book Description:
Drawn from more than three decades of media coverageprint, electronic, and onlinethis tribute serves up the best, most thought-provoking insights ever spoken by Steve Jobs: more than 200 quotations that are essential reading for everyone who seeks innovative solutions and inspirations applicable to their business, regardless of size.Jobs, who passed away on October 5, 2011 at the age of 56, co-founded Apple in 1976. He stepped down from that role in August 2011, bringing an end to one of the greatest, most transformative business careers in history. Over the years, Jobs gave countless interviews to the media, explaining what he called the vision thing”his unmatched ability to envision, and successfully bring to the marketplace, consumer products that people find simply irresistible.Jobs made an indelible mark in multiple industries, and played an enormous role in creating others. Consider how Jobs and Apple shaped the following fields: personal computers (laptop and desktop), apps (for multiple electronic devices), computer animation (Pixar), music (iTunes), telecommunications (iPhone), personal digital devices (iPod), books (iBook), and, most recently, tablets (iPad). Jobs was the greatest business visionary of our era.I, Steve is the perfect gift or reference item for everyone interested in this great American original.
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English Grammar In Use with Answers: A Self-study Reference and Practice Book for Intermediate Students of English Author: Raymond Murphy ISBN-10: 0521532892 ISBN-13: 9780521532891 Published: 2004-05-10 Publisher: Cambridge University Press
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Book Description:
A fully updated version of the world's best-selling grammar title. English Grammar in Use Third edition is a fully updated version of the classic grammar title. It retains all the key features of clarity and accessibility that have made the book so popular with students and teachers alike. This edition, with answers, is ideal for self-study and comes with a handy pull-out reference panel which allows students to review key grammar points at a glance.
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Head First C#, 2E: A Learner's Guide to Real-World Programming with Visual C# and .NET (Head First Guides) Author: Andrew Stellman ISBN-10: 1449380344 ISBN-13: 9781449380342 Published: 2010-05-28 Publisher: O'Reilly Media
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Book Description:
You want to learn C# programming, but you're not sure you want to suffer through another tedious technical book. You're in luck: Head First C# introduces this language in a fun, visual way. You'll quickly learn everything from creating your first program to learning sophisticated coding skills with C# 4.0, Visual Studio 2010 and .NET 4, while avoiding common errors that frustrate many students. The second edition offers several hands-on labs along the way to help you build and test programs using skills you've learned up to that point. In the final lab, you'll put everything together. From objects to garbage collection and from exceptions to interactions, you'll learn C# in a way that engages and entertains your brain. Here are a few of the topics you'll learn:Start by building a useful application with pre-built components in Visual Studio 2010 Discover how objects work, using real-world examples Store numbers, text, and other basic data types using primitives Save complex data in files and databases with great C# tools Build intuitive and easy-to-use interfaces by following simple rules Design your code to catch exceptions -- things you don't expect Develop good programming habits, such as refactoring code and applying unit tests Learn how web services put your programs in touch with the rest of the world Make it easy for other people to install your software
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Hello World! Computer Programming for Kids and Other Beginners Author: Warren Sande ISBN-10: 1933988495 ISBN-13: 9781933988498 Published: 2009-05-05 Publisher: Manning Publications
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Book Description:
"Computer programming is a powerful tool for children to 'learn learning,' that is, to learn the skills of thinking and problem-solving...Children who engage in programming transfer that kind of learning to other things."--Nicholas Negroponte, the man behind the One Laptop Per Child project that hopes to put a computer in the hands of every child on earth, January 2008Your computer won't respond when you yell at it. Why not learn to talk to your computer in its own language? Whether you want to write games, start a business, or you're just curious, learning to program is a great place to start. Plus, programming is fun!Hello World! provides a gentle but thorough introduction to the world of computer programming. It's written in language a 12-year-old can follow, but anyone who wants to learn how to program a computer can use it. Even adults. Written by Warren Sande and his son, Carter, and reviewed by professional educators, this book is kid-tested and parent-approved.You don't need to know anything about programming to use the book. But you should know the basics of using a computer--e-mail, surfing the web, listening to music, and so forth. If you can start a program and save a file, you should have no trouble using this book.
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